R/01
Among the Stars
A 2D rhythm game set against a starry backdrop and driven by an electronic soundtrack. Minimal, modern vector art and a cosmic journey where every beat is a test of precision and timing.
Sharp little games with a long aftertaste. Rhythm, horror, roleplay and game jam entries, built by Nils Crettenand and Monesi to challenge, surprise and stick with you.
Three games on three platforms, plus our first step beyond games. Pick a cartridge and press play.
R/01
A 2D rhythm game set against a starry backdrop and driven by an electronic soundtrack. Minimal, modern vector art and a cosmic journey where every beat is a test of precision and timing.
R/02
A reimagined SCP universe on Roblox. Strikingly realistic builds and graphics, deep lore, dynamic roleplay and regular events that keep the facility alive.
R/03
The game that started it all. A 2D horror escape where a scientist flees a monster through 50 rooms, each with its own mechanics, and three bosses stand in the way.
Project discontinued. The game stays playable, but no further updates will be released.
Beyond games
klyp
A/01
Our first project outside of games. Klyp gives creators, artists and small brands a link-in-bio page at klyp.it/username, with card styles, colors, gradients, fonts and templates to make it truly theirs, plus built-in analytics.
One theme, a few days, no excuses. Our game jam runs, ranked.
Showing 6 of 6 entries

Defend a core against enemy waves across five different zones.

Steer a diamond along an endless rail that keeps splitting. Dodge, choose, survive.

Cross a grid with limited movement credits. Every step has a cost, plan it well.

A rhythm game built on the five elements, in the spirit of Osu, Beat Saber and Geometry Dash.

Shrink down into a microscopic world and wipe out every microbe, virus and germ.

A platformer starring a sticky, slimy square. Cling, climb and avoid every obstacle.
From a single horror project to a small studio with a steady output.
Two creators, one shared obsession: making games that feel different.
Lemon3 Studio was founded in Switzerland in 2023 by Nils Crettenand and Monesi, in the middle of building their first game, Labophobia. What began as one project became a studio with a clear identity, more than nine games across Steam, Roblox and the jam scene, and jams played both online and in person.
Next up, Lemon3 is pushing beyond games into web apps and other interactive projects, with the same mission: craft experiences that challenge, surprise and stay with players long after the screen goes dark.
2022
2023
2024
2025
Next
Two founders at the controls, and the people who help us ship.
Developer & Marketing
Builds PC and mobile games with a focus on Steam releases, and leads marketing so every project finds its players.
Developer
Specialist in Roblox development, crafting immersive experiences tuned to the platform's community and creative possibilities.
Contributors on SCPF: Site Omega
Developer & Graphic designer
Developer & Writer
Developer
Feedback, a collaboration idea, a press request or just a hello. Drop us a line, we read everything.